// game settings
SpriteFile = sprite01_big.bmp
ScriptFile = script01.txt
UnitLength = 12
SpriteSize = 8 16
LevelSize = 16 16
ViewSize = 6 3
TickInterv = 50
ActorSpeed = 0.25
ActorGravity = 1
BrickTime = 30
GoldTime = 10
ActorTime = 2
BombTime = 30
WinSound = yahoo.wav
LoseSound = moo.wav
PlotSound = click.wav
ScrollSound = talkend_b.wav
StartLevel = level01.txt

// grid codes
Void = a0
Brick = a1
Metal = a2
Ladder = a3
Rail = a4
BrickInvis = a5
Cave = a6
Gold = c5
Player = f4
Enemy = j4
Hide = f5
RedBomb = m0
GreenBomb = n0
YellowBomb = o0
CyanBomb = p0
